1. #Parley 30
    30 days of winning challenges without fighting

     
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    So me and a bunch of friends with nice ideas started a 30 day challenge. You can find the details here : http://oicn.icu/2020/28-Giorni-senza-menare/
    So… shall we begin?
    #Parley30

    1)How can you steal an Ancient Dragon's Hoard without a fight?

    It's not an easy feat the one you are about to try, but listen carefully. What do you need is … another dragon. Better if young, eager to gain some profit to start his personal hoard. Bribe him, do him a favour or something else to make him enter the Ancient Dragon territory. Time the invasion so that when your dragon start to fly inside the area you are the closer to the Ancient Dragon lair as you can.
    Dragons are territorial creature, and another dragon in the area can mean only one thing for an Ancient Dragon: a challenge to his power. One that he cannot ignore without appearing weak and old. So 90% of the time he'll fly off to fend off the intruder. That's your moment my dear adventurer. Prepare some bag of holding or portable hole, rush inside and stole what you can. Be careful tho… if the Ancient Dragon come back before you are far away thing can go downhill pretty fast

    2) How can you go past a room occupied by a beholder without a fight.

    Beholders can be such a scary creature to face: xenophobic, paranoid and incredibly powerful, there are few thing that they will not attack on sight. What do you need is a big mirror, a good amount of illusion and a little bit of luck.
    Because you see the only creature that a beholder can respect enough to let talk is... another beholder, but that is not enough. Beholders are extremely prone to notice defect in other beholders and attack on sight inferior beings like imperfect creatures. So the only way that you can trespass in its room and make it out of there alive is by entering with the big mirror and use illusion to cover borders and every tiny detail that could make the trick fail. Then you need some spell, like a magic mouth to make the reflection speak and other illusion to move the reflection in a realistic way. A beholder always know that a face off is never a good outcome against another of his kind, so you'll be at least able to try and make an arrangement of some sort. Don't be fooled tho, while it is talking to you it's already thinking 100 ways to betray that arrangement, but in the time it will start to make preparation , with a bit of luck you'll be able to run away from it's room to safety.

    3) How do you steal a Lich Lord's Hand and Eye?

    There are two "safe way" to recover such powerful items. One require that the Lich Lord reach his full potential: become a Demilich. Why? Because the first thing a Demilich leave behind is its body. Yeah, that rotten putrit thing still imbued with enough necrotic magic to revive an army is just a tool that a Demilich will leave behind in his wake.
    Option number 1: the safe route.
    You find a forgotten lich body an steal what is left of his hand and eye. Don't worry: usually the magic inside keep them intact for a very long time. The downside: you still have to reach the lich tomb, surpass every undead fuckery that still live inside it only to find a hand and an eye with only a fraction of their former power. Such is the way entropy works.

    The second route: the hard one.
    Befriend the lich. That's easly said than done but bear with me.
    If you resist the putrid stench of its rotten body, the egomaniacal way it act and talk and its countless try to turn you into an undead, it could form a bond with you. And if that happen... it will simply die out of Magical Entropy. Then you can safely recover the hand and eye, but you'll be forced to bear the weight of betraing your only friend left in the world ( who else do you think will still want to be your friend after your friendship with a lich?)
    Such is the price of power my friend.
    (If you think this second option is garbage, you're right. But i still think you should read this https://archangelruling.blogfree.net/?t=6133933

    4)How do i stop a Goblin Horde without a fight?

    If you read: here you'll know that goblyns strenght lies in their number. So how do you wear down their number without killing them?
    Force them to split up.
    How? That's the hard part: the only thing that Goblins in such number love more than killing and plunder is ... dung. Maybe it's because of the smell, maybe is because it make them remember their birth place, they just love to lie down and play with it.
    You'll need A LOT of it so the countryside is your friend this time.
    You need to leave humongous quantity of manure in big piles along the road, best if there's still a live animal near the pile.

    Then two thing can happen: if the horde is very stable they will wait until everyone had their share of fun and then move on, else they can lose part of their Forces to the intrinsecal love for dried feces.

    The first case will leave you enough time to flee in a ordinated manner or prepare your defences, the second case will leave you the only job to watch the now stupid forces of evil try to climb your wall with their small hands and then go away, defeated.

    5)How can you drive a Troll off its bridge without using Violence?

    If there is something that trolls hate more than leaving their beloved bridge is singing. Not the worldly song of the virgins nor the joyful song of the peasants. What Trolls truly hate is the distorted and twisted song of the children who, not knowing the texts of the ancient songs, cripple them in meaningless cacophonies. Many thinks that Trolls eat children because of some foul taste on food. On the contrary, they despise eating something so poor of meat and will only do that to shut make them shut the hell up.
    So... just go near the bridge with some well hidden and protected children, better if on a swift cart. Make them sing the most distasteful song you can mortally conceive. Look the Troll rush out of its hideout to search for the children. Laugh if it dont find them, make them run if it sees them.
    Repeat for 4-5 days.
    You can be sure that on the 6 day the Troll will have decided to leave to find a more silent bridge.

    6)How can the Tarrasque be put on hibernation without facing it in combat?

    Really? Do you really ignore the legends?
    Oh Boy.
    Just take a virgin girl. A TRULY virgin girl. Is not enough that she said that she is virgin, you need to be sure she have truly never felt a man (or other woman... or other things ) touch. Cover her in white clothes bated in the ashes of a unicorn horn. Make at least five priests of different good gods bless her with their most heartwarming blessing. Give her the most pure white rose, found only in the forgotten lair of the driads. Cover her head with a white vei woven from the good fairies of the lake. Teach her the sacred hibernation prayer found inside the tomb of ye hero of old(™).
    Now send her to recite the prayer near the Tarrasque. How to get her near that thing without getting her killed? That is your problem dude.
    What will happen? The Tarrasque will shrink to the size of a pear and then will dig a hole to start sleeping again. DO NOT ATTACK IT FOR ANY REASON. Dead? No, of course. But that will a problem for the people of tomorrow. Today, we drink!

    7) How do you make a pack of Owlbear friendly?

    ...Are you really sure about that? Ok, there you go.
    - Find a single owlbear. It MUST be lonely. If some other owlbear see you, things will get problematic real fast.
    - Wait until that owlbear fall asleep (you can aid it with MAGIC if you need)
    - Get near it very carefully and tie it. You must be quick and really good at it.
    - Now, the fun part. Take all the hair and featers you can get. I really hope you tied it really well, because if not...
    - With this materials you can craft a perfect OWLBEAR COSTUME (™) that look and smell just like a true Owlbear.
    - Go to the nearest owlbear heard.
    - Enjoy endless cuddles by your new best friends.
    - ???
    - Profit.
    WARNINGS: Never remove the costume in front of the owlbears. Never bathe with the costume. Never use perfume. Never speak. Never, NEVER
    lie on your stomach. This last advice is much more important during owlbears mating season.

    8)How do you cure a werewolf's curse without killing it?

    The Werewolf's curse at is origin is not a normal kind of curse. The the way it is transmitted and the symptoms it offers are much more similar to a magical disease than to an effect obtained through a curse launched by a ritual or a spell. Think about it: it can be transmitted only by the bite of another werewolf ( and i'm pretty sure that drinking werewolf's blood would have the same effect) and it's symptomps are dormant until an external condition is meet (the full moon in the sky).
    So it should be treated like a magical disease: first you'll need some biological sample of the infected like a piece of skin or a vial of slime.
    With the sample in your hand you need to craft a potion to cancel the disease's symptoms.
    To craft the potion you must extract all the liquids from the sample by boiling it in spring pure water in a cauldron placed under the midday sun. Stir the water strongly. Be careful: the water must boil in the exact moment when the sun is in its highest point. If you have done everything well you'll see that the potion its glowing with a bright orange-yellowish color.
    Now you must wait until the next full moon, find the werewolf and inject the potion in a major bloodvessel. In 1 to 4 hour after the injection your werewolf will turn back to its humanoid form. Give the patient a few days of bed rest.

    9)How do you calm the spirit of a Wraith without driving it out?

    The best way to calm a Wraith is art. To calm itdown without getting involved in trifles like why he didn't go the other side or embark on improvised missions on unresolved issues you have to create a work of art that immortalizes whoever the Wraith was when it was alive and the way it died , so that it will be an immortal memento. It can be anything from a poem to a sonata, passing through a sculpture or a painting. Recite or show your work to the spirit and wait. If it is pleased, you will never have to deal with him again. Otherwise ... trust methat you will know its disappointment.

    10)How do you send a group of angry elementals back to their original plane without dispersing them?

    Easy solution: open a portal for their origin plane. 9 times out of 10 they will simply enter and leave you alone.
    You have no idea how to open a portal to an elemental plane and aren't you powerful enough to do it with a simple snap of magic fingers?
    To open a gash in the material plane to an elemental plane you need to perform a fairly complex ritual if you are not adept at high levels of magic. You first need a large source of power: be it a magical object, the blood of a fairly powerful magical creature or something like that imbued with magical power of any kind (you can also use the group's spellcaster, but watch out for the next step. ).
    The catalyst in question must be destroyed using the element to which you want to open the portal: burnt in the fire, eroded by a strong wind, melted in the water, crushed by the earth.
    After that you need someone who speaks the language of the plane to which you want to open the portal. Someone that simply need to say "Open Portal" in the desired language.
    Voila! Portal open.
    Be careful though: the portal only works with elementals. If a humanoid tries to cross it ... you shouldn't try. Trust me on this one.

    11) How do you make a mind flayer harmless without making it mad?

    Mind Flayer's only weakness from a mental point of view (eheh) is their insatiable curiosity. The only way you can make it if not friendly, at least not hostile, is to show it something it has never seen and push him to try it. Some advices? Dwarf puzzles. Some of them are so clever and complicated that they will keep them busy for hours trying to solve it. Damned complicated though, anything fixable by any human with time to spare is trivial for a Mind Flayer. You will need something created by some crazy dwarf hermit hidden in the depths of the earth with the mind torn apart by some ancient god. If you succeed in your intent, however, your opponent will probably get stuck in solving that obvious challenge to its intelligence and you will have time to do whatever you want for a short period of time. Better to take advantage of it as long as you can.

    12)How do you avoid the revenge of the fairies without shedding blood (asking for a friend)?

    Fairy laws are among the oldest existing forms of legislation and therefore one of the most complex. It is not easy to extricate oneself from the innumerable amount of laws, customs, traditions, quibbles and footnotes. So the first step is to find a lawyer who understands fairy law.
    In the legislation there is a valid compensation for every type of crime, even if they can be very expensive. Fairies don't know what to do with gold, they refuse silver and they detest any form of worldly payment. In fact, they deal exclusively in lives and magic. So get ready to give up something or someone you are romantically connected to: it could be your magic weapon (which will then be used to create some legend elsewhere) or your firstborn if your crime was very serious. But try to haggle, always. If you leave them the freedom to take what they want, prepare yourself for a life of servitude in a fairy court. Sounds like a nice idea? Forget it, fairies are worse slaveholders than drow.

    13)How do you tame a Nightmare without destroying it?

    To tame a nightmare, one must first find one in its native plane: the dream plane.
    To reach the dream plane in a conscious way it is not enough to simply fall asleep and hope: normally luicd dreaming requires months of training supervised by an expert or a potion obtained by mixing a unicorn horsehair with a nymph's hair.
    Once you have a lucid dream, you must draw a nightmare into your dream. The best way?
    You will have to manipulate the plan around you to manifest your deepest and most sincere fear. Only when the embodiment of your deepest terror will manifest before you will the herds of nightmares try to reach you to feed on your fear.
    Now comes the hard part: you have to reach one of the nightmares, jump on its back, hold it close to you and wake up.
    The problem is not the first part: after all, if you have perfect control of your dream, you should have no problems doing what is required.
    The real problem arises when you wake up: the nightmare, transported to the material plane, will panic and try to attack you and anyone around you.
    You will have to be quick and let the creature drink a few drops of your blood before it flies off to infest the material world.
    If you succeed in this last test, the nightmare will be tied to you.

    14) How would you steal a kiss from a witch without having your face removed?

    We must first remember a fundamental detail: witches, however evil or ruthless, are nonetheless humanoid beings. Not to be confused with hags. Those are monstrous beings with no possibility of redemption.
    But witches ... witches have a weakness. Their heart can be conquered, but only with a monstrous act: you will have to tear the still beating heart from a girl of the same race as the witch and give it to her before it stops moving.
    Such an act brings enormous power to the witch, who will rarely hesitate to take it for herself.
    However, this will have a secondary effect: the witch will not be able to harm you in any way, nor will she allow any damage to be done to you, under penalty of losing her newfound power.
    This is the time to ask for your kiss. Do not be domineering, do not demand anything and for love of the gods do not be arrogant.
    Be courteous, gallant and proud of your gesture. Bow if necessary and kneel. Don't look her in the eyes when you ask for the reward for your endeavor.
    Do this and you will have a good chance of getting what you want ... and maybe even more.

    15)How to calm down an enraged driad without hurting it (hurry, pls)?

    To restore the state of calm of the dryad it is necessary to celebrate a party.
    You understood well. In particular in the party must participate:
    - The Dryad
    - The person who angered the dryad
    - A third external part that acts as a celebrant.
    The party must last for at least three days.
    On the first day the one who offended the dryad must remedy its mistake by planting three shoots of three different plants in three different points indicated by the dryad under its supervision. The shoots must therefore be blessed by the celebrant with an infusion of sacred magic. The rest of the day must be spent by those present weaving dry blades of grass to build a cloak large enough for two people.
    On the second day, the dryad must show that it is enjoying the party by playing a musical composition in honor the party , accompanied by the dance of the presents. If the melody is joyful, the party is having success, otherwise it must be remedied by letting the celebrant pronounce the three questions of the second day:
    - What disturbs the joyful guest?
    - What can the celebrant do to help her?
    - Who needs to be turned away from the party to bring joy back?
    If by the end of the second day the melody of the driad becomes joyful then the party can continue.
    The third day must be the demonstration of reconciliation between the two sides.
    At the center of the place assigned for the party, the driad and the one who committed the offense must find themselves under the braided cloak weaved during the first day. Their little fingers must be tied by a blade of fresh grass and both must exhibit their will to no longer harm the other side.
    The celebrant then blesses the reconciliation and breaks the thread, leaving only the slight greenish groove to remain on the two fingers. At that point the party ends, and peace is made.

    16)How would you convince a mandrake to sing a song instead of screaming?

    One thing that few people know is that in reality the scream of the mandrake is the sound that its song generates in contact with the air. While it is immersed in the earth, in fact, the sound propagates in a different way, generating a song that only the most careful rangers and druids have been able to listen to.
    To obtain the same result also for ears not so trained to the sounds of nature, therefore it is necessary to amplify the sound while it comes out of the earth with a spell or anything similar. But be careful: the mandrake must remain unaware of the fact that it is being listened to, otherwise a shy creature as it is it could be embarrassed and remain silent for a while.

    17)How would you seduce a ghost to know where the treasure of his manor is hidden?

    How would you seduce any other person, of course. Except that the person in question is buried six meters underground and has the body infested with insects and only its soul still wandering through the rooms of the place where it died, but does something really change? Of course you have to pull the physical link out of the equation. There is little physique to work on if you understand what I mean, unless you are a very very good alchemist and can handle the ectoplasm with bare hands without absorbing your vital energy.
    Be charismatic. Be interesting. Wash yourself from the blood of your enemies goddamint. Don't bring flowers, absolutely. You certainly don't want to remember the decadence of something that dies right? Give gifts that don't decay, but try to avoid reminding it of the shape it had in life. In short: you have to try to make it understand that you are interested in it as it is now, not as it was when it was alive, also because the form it assumes may not be the same it had back then.

    18) How would you kill an angel without doing physical or psychological violence?

    If there is something that angels abhor more than evil it is certainly philosophy. Nothing has killed more angels than a long, passionate philosophical discourse on the origin of things.
    Angels are many things: good, powerful, adamant ... but not perfect. Even in them, if perfectly reasoned, the seed of doubt can arise.
    So prepare your knowledge books on arcane forces, gods and nihilism. Talk to them freely: as long as you remain cordial and friendly they will not be able to hurt you in any way. Trap them in the conversation with the finest threads of courtesy, so that they cannot leave you without committing a serious lack towards you. Share your doubts about what the gods are and if they really are gods, about the inevitability of entropy and existential doubts such as "if everything was created who created the gods?".
    Embed them with logic (one of the few things that an angel is really slow to understand is when he is slipping into a logical dead end. Let them ponder your questions. When they start asking questions, you will know you are on the right track. When the angels ask questions means that they have doubts. And an angel with doubts is an insecure angel about something. Dig around that insecurity like a plow. If you have been good speakers wait for it to reach the only logical conclusion (it doesn't matter if you Believe it or not, the important thing is that they believes it!): in the grand scheme of things all actions, good or bad, are useless. Everything points to nothing and nothing returns. So why commit?
    You may not have killed him in the true sense of the word, but can that empty shell that now flutters around the room in the throes of depression really be considered alive?

    19) How would you marry a jelly without being incorporated?

    First question: Why?
    Second question: Look at the first question.
    Third question: But at least is it a nice jelly?

    In case you have found a beautiful jelly intelligent enough to have understood and accepted the concept of marriage (remember children: consent is essential!) The first step you must ensure is that it is ALWAYS well fed. And with ALWAYS I mean ALWAYS, at any time of day or night, during activities together and when it is alone. You will need some type of magic item or spell to generate such a quantity of edible material that you can supply your new partner at all times if you want to avoid being its new meal. Especially during the night, and even more so if you want to sleep together, make sure that the closest source of nourishment is the one you have pre-established and not you. Because love is blind, but hunger see very well. Even in the dark.


    20) How would you beat a minotaur in a race to get out of a maze (urgent) ?

    The only way to beat a minotaur is to shamelessly cheat.
    Break down walls. Get new ones. Always change the shape of the maze. The perception of the minotaur will make it confused as a humanoid being under LSD. Bonus if you can flood sections making them not passable or if you can move walls without destroying them.

    21) How would you convince a wererat that is day in the middle of the night?

    Wererats are very sensitive to light, accustomed to living at night and often hidden in dark places. An excellent way to convince them that it is day is to use dancing lights and place them around their heads, so that they constantly follow them without blinding them.
    However, I recommend that you keep out of his sight for as long as necessary: ​​if he sees you casting the spell or notices you while keeping it active, the trick will end as it started!

    22)How do you get rid of a horde of zombies without fighting them?

    You will need several clerics or people who can bless the water.
    Now you have to wait for it to rain or lend a hand to nature to make it happen, magical or not (setting a forest on fire is an artisanal method but effective after a few hours. Or a simple fertility ritual sacrificing to the spirits of the nature of the gems precious or the firstborn of a herd.)
    Once the rain has started, take your clerics or allies to the highest point in the area: a hill, a mountain, a construction, etc. will be fine.
    From there let them bless the rain and watch how the zombie army unravels before your eyes.
    Bonus if you are in a region similar to Africa.

    23) How would you convince a Kua Toa village to worship you as a deity?

    The kua toa invent divinity for a very simple reason. They desperately need protection, a need that manifests itself in "divine" entities thanks to their innate psychic powers. So in order to be revered by the Kua Toa and consequently obtain great powers from this bond, it is necessary that not only do you stand as protector of their species but that they recognize you as such. So the next time you see a Kua Toa village under attack, blow the horn, announce your name, and run to defend the poor fish men!

    24)How can you dissolve a covenant with a demon without shedding blood?

    Being chaotic beings, demons have much more "complex" agreements than agreements with devils because while the latter will always keep faith with the agreement (even if the quibbles will probably manage to make them act in their own interest anyway), the former aim exclusively at cause chaos and devastation and accumulate new souls.
    There are therefore two main methods of getting rid of a demon without shedding blood (and therefore potentially violating the covenant itself):
    1 Obtain souls in any way you deem necessary and exchange them for possession of your covenant. By becoming the owner of your own covenant this will be canceled and you will be free. It is obvious that the gain in souls that you will have to offer must be much higher than any gain the demon would have obtained by keeping you servant of it. DO NOT EXCHANGE SOULS AS PART OF ANOTHER COVENANT. You must propose a fair barter that is acceptable without further discussion. Yes or no.

    2 Get an angel to help you. If you are REALLY repentant for your actions (and you should be deeply repentant, because the angel will notice it) you can ask an angelic person for help to recover your covenant for you. If the angelic creature accepts and manages to recover your covenant, it will surely ask you for an enterprise as a pledge of its help, usually in the name of its god. The demon from which the covenant was torn is more powerful, the greater the undertaking required and the greater the power of the angel to whom you will have to request

    25) How do you escape a dwarven marriage without triggering a feud (no, seriously, boy, I'm in deep shit)?

    Dwarven weddings are festive and joyful events, but also rigid and ceremonious. Running away before the end is seen as something extremely inconvenient and offensive to the families of the spouses, guilty of having hosted a party that is not entertaining enough for you.
    So the solution is not to escape, but to be sent away without ruining the party.
    How can we do it without offending the spouses' families? Simple: harassing drunkenness is always a great way to get away and prove at the same time that you absolutely enjoyed the party.
    So: choose your victim, or the drunkest dwarf you can see that has not yet ended up in a comatose state. Ask it if the reason it is staring at you is related to the fact that your armor is certainly better made than its, and not to be jealous.
    9/10 you now have a fight in your hands that will involve the dwarf in question, its closest relative, the blacksmith who forged its armor and its closest relative. Try to resist, the dwarves hit like blacksmiths, but after a few minutes rest assured that you and all those close to you will be "escorted" out of the party room. From there you are free to come and go as you please and you will also have contributed to the success of the celebrations.
    After all, what party is it without a good fist fight?

    26)How do you get Griffin's feathers without killing it?

    If you are in the moulting period, then it is easy enough: wait for the night while the beasts sleep, and collect as many as possible without waking them. Simple and painless.
    If, on the other hand, you are in the wrong period, you will have to find a cow. A big, smelly cow. Bring it to the griffon hunting territory and prepare an invisibility spell for the cow and an illusion of the cow nearby, I recommend that it is less than 5 ft from the real one. Under the cow's illusion prepare an adhesive trap with mimc saliva. Wait for the griffin to swoop down on the fake cow before realizing the deception.
    Best case: it will be able to keep in flight, but some feathers will surely get stuck in the trap.
    Worst case scenario ... you have a griffon gripped.
    Steal some feathers and run before It can free itself!

    27)How do you get to an elven party without waging a war (I ask for a friend)?

    Every self-respecting elven party must, by its definition, be perfect in EVERYTHING. Only the best wine. Only the best food. Only the best instrumentalists. Only the most reserved locations. Only the best guests.
    How can you rise to the rank of best guest if you are only poor adventurers?
    You will need a gift. And a very precious gift.
    What to give to someone who has everything? (Elves don't really have it all but when you talk to them you can be sure they'll try to convince you otherwise.)
    See previous answers:
    - A nightmare will make its incredible scene as a gift for the landlord
    - Bringing the song of the mandrake as an orchestra singer will certainly give you access as an "instrumentalist"
    - Do you still have the eye and hand of the lich lord?
    - Bring your bride / jelly, you will make a great impression as a special guest
    And I could go on and on, the important thing is that what characterizes you as a gift or guest is as unique as possible, so that the elves who organized the party can boast with their friends that they had that thing and the others no.
    PS: if it goes well prepare to receive an avalanche of invitations to such parties. And it would be a lot of bad taste to refuse even one .

    28)How do you tame a mimic?

    Mimics are not exactly pets, but it is still possible to push it to create at least a bond of symbiosis with you so as not to immediately become its dinner and use it as a trap for unwanted guests.
    First you will have to find a number of things to feed it.
    The thing mimics are most fond of? Adventurers. Better if they still have their gear on.
    Why this? Because in this way the mimics will be able to satiate themselves with the meat of the adventurer and make their bait much more palatable with more pieces of equipment.
    Therefore:
    - Locate the mimic.
    - Make sure it sees you while feeding it an adventurer, dead or alive, it doesn't make much difference.
    - You will see that at the third / fourth adventurer the mimic will begin to associate your presence with that of incoming food. You can see it if as soon as you enter its room, instead of being perfectly camouflaged it will show you the jaws as where to rest its next meal.
    - If you have reached this point, take advantage of one last adventurer, tear it to pieces and put only one piece in front of it, for example the arm, without giving it to it. If everything went as planned, the mimic will completely cease its camouflage to try and catch it.
    - At this point use the torso to make it follow you to the point where you want it to remain. If it loses interest on the way, throw some more pieces to keep his attention high.
    - Once you arrive, let it devour all that is left of the adventurer, it is also a great way to cover your tracks.

    29)How can you win by forfeit a match of Greco-Roman wrestling with a Cloud Giant?

    If there is anything a cloud giant can't resist, it's spices. In fact, they are real epicureans, always looking for something new and rare to embellish their already incredibly refined dishes.
    Do you want to prevent one of them from going to a fight meeting?
    On the day of the challenge, just before lunchtime, give it some incredibly rare spices. Whether it's basilisk tooth powder, dragon scale zest or the special secret sauce of dwarfs for cooking meat, you will need something very precious (in culinary terms of course!) To offer to your rival. Rest assured that your opponent will be so delighted with the gift that it will not be able to exempt itself from experimenting with the new substance. With the right timing, you can "force" it to cook just when your meeting should take place. Rest assured: cooking a dish worthy of the table of a clouds giant takes days, if not weeks of careful preparation and cooking. Just hope that your opponent does not notice the trick and does not give up the precious spice just to give you a lesson ...

    30)How do you make a basilisk harmless without gouging its eyes?

    You will need a lot of uncooked meat. Let's talk about the quantity of at least half a dozen wild boars. Basilisks only attack if they feel threatened, so offer your food while keeping your gaze fixed on the ground. When you have fed it enough, it is certain that the basilisk will have no interest in attacking you, even if you look into your eyes. However, an eye that could become affectionate towards you: a flesh-and-stone potion to be kept at hand by some trusted person nearby could certainly be useful.




    Edited by Barakiel - 1/3/2020, 16:33
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